Your own website can be a much better job than the App Store page makes your application more attractive sound. You have ultimate control over the content, look and feel and experimentation. Market your own website, not the app store page.
Do you concentrate on the App Store as a distribution channel and your marketing in places where you can really have some influence, their own website.
In contrast to its App Store Ad has a great control over your own website to promote its iPhone game application. Intersect only at a site with a description of the application and a link to the App Store is not easy.
• Your own website can be a much better job than the App Store page makes your application more attractive sound. You have ultimate control over the content, look and feel and experimentation. Market your own website, not the app store page
• Channel for their hard work in creating content, keywords, SEO, backlinks, PageRank, the creation of your domain, not Apple (you have no right to have your own domain?, If not go ahead and create one, the so- cheap as chips. sure you do your keyword research ahead of time)
• Focus on adding unique content, and update it as often as possible. I usually work on the development of my current game project in the week, and think about updating the site and adding content to the weekends when they drink usually a few. (I am sure that Hell can not be coded according to a couple of pints am, that’s for sure)
• Think of it like this, every page is like a new door to your site, the pages, more doors, more keywords, and ultimately more traffic through natural left back, and Google Search
• Create a fan page on Facebook and set up a Twitter account, then add these social links to your site. Use social networks to drive further traffic to your website.
• Use services like Google Analytics to track page views, demographics and other metrics.
• Add live demonstration of the projects is their game, allowing visitors to actually play with them. It will last longer and reduce the bounce rate when their game, while the sides can play on your website. Think of HTML5 or plugins like Unity3D